Flip 7 and Flip 7 With A Vengeance Card Game Review

Card games don’t usually explode onto the family gaming scene overnight, but that’s exactly what happened with Flip 7.
Since its release in 2024 by The Op Games, this little push-your-luck card game has made a splash worldwide.
And after playing it many times with our own family and friends over the past year, it’s easy to see why.
Flip 7 is one of those rare games that’s instantly approachable.
You can teach the rules in one minute, the rounds are quick, players of all ages can enjoy it, and everyone wants to play “just one more time.” It creates laughs, nervous tension, and memorable moments without requiring a lot of focus. That combination makes it a fantastic family card game.
Then came Flip 7 With A Vengeance — a more aggressive version that keeps the same core gameplay while adding more player interaction and opportunities to mess with each other.
Both games are excellent for families, but they create slightly different experiences at the table. So let’s dive into how to play, what makes them fun, and which version might be the best fit for your family.
How to Play Flip 7
At its heart, Flip 7 is a simple push-your-luck card game.
The 97 card deck is filled with number cards from 0 to 12 (along with some special cards). The amount of each number card in the deck matches the number itself. There’s one “1” card, two “2” cards, three “3” cards, and so on all the way up to twelve “12” cards. The only exception is the 0 – where there’s one of those.

On your turn, you have a single choice – decide whether to take another card or stop. That’s it.
If you choose to take a card, it’s placed face up in front of you. If the number on the card matches a card you already have in front of you, you bust.
For example, if you have a 4, 8, and 9 in front of you and you draw an 8, you immediately bust and are out of the round because of the duplicate 8.
That’s where the tension comes from. Every turn becomes a decision between playing it safe or risking another card for a higher score.
If you choose to stop, you’re done for the round and will score the total value of the cards in front of you. So if you stop with a 4, 8, and 9, you score 21 points for the round.

A round continues until either:
- Every player busts, or
- One player successfully gets seven unique numbered cards in front of them. This player also receives a 15 point bonus. (Incentive for pushing your luck to the limit.)
Players then total their points for the round. The game continues round after round until a player reaches 200 points.
The Special Cards
While the numbered cards are the core of the game, the special cards also add variety to keep things exciting.
The special cards are:
- Plus cards with orange background (+2, +4, +6, +8, +10) add bonus points to your score without counting as number cards.
- x2 card doubles your number card score for the round (doesn’t double bonus points).
- “Freeze” forces a player to stop drawing cards for the round.
- “Flip Three” makes a player immediately flip three cards in a row (increasing the risks of busting).
- “Second Chance” saves you from busting once by letting you discard both the duplicate card and the Second Chance card instead.
When a special card is drawn, the player may choose to play it on themselves or on another player. Special cards may not be played on a player who is out of the round.

How to Play Flip 7 With A Vengeance
Flip 7 With A Vengeance keeps the exact same core gameplay as the original. You’re still choosing whether or not to take a card on your turn, trying to avoid duplicates, and pushing your luck to score as many points as possible.
However, the special cards mix things up quite a bit.

Where the original game mostly lets players focus mostly on their own luck, Flip 7 With A Vengeance turns things into a much more interactive — and sometimes ruthless — experience.
Instead of positive bonus cards like +4 or +8, many of the special cards are now negative modifiers that you play on other players.
The new special cards are:
- Negative point cards reduce a player’s score (-2, -4, -6, -8, -10)
- ÷2 cuts a player’s number card score in half.
- “Flip Four” forces a player to reveal four cards in a row, greatly increasing the odds they’ll bust.
- “Just One More” forces a player to accept the next card and then they’re done for the round.
- “Swap” lets the player choose two face up cards to be swapped – either one of their own with another player or between two other players.
- “Steal” any face up card on the table and add it to their cards.
- “Discard” lets the player choose any face up card on the table to be discarded.
There are also special “7” and “13” cards that add even more twists to the gameplay. The deck includes twelve regular “13” cards and one special “13” card as well as six regular “7” cards plus one special “7” card. The special “13” is a lucky 13 and lets you have that and a regular 13 in front of you without busting. The special “7” is an unlucky 7 and forces you to discard all your cards except that 7. The only good news with the unlucky 7 is that you can’t bust with it.
There’s also an option in Flip 7 With A Vengeance to play in BRUTAL Mode. Playing this way does allow player scores to go below zero. It also lets players play modifier cards to any player, even if they’re out of the round or even busted. And if you get 7 number cards to end the round, you can choose to either take the 15 point bonus or subtract 15 points from another player. Yep, it’s BRUTAL.

What’s the Difference Between Flip 7 and Flip 7 With A Vengeance?
The biggest difference between the two games is player interaction and negative versus positive special cards.
In the original Flip 7, most of the tension comes from your own push your luck decisions. You decide whether to keep pushing your luck or not, and the special cards throw in some twists. Freeze and Flip Three mess with other players, but most of the game is about your own risk-taking. With Flip 7 With A Vengeance, many of the special cards are designed to negatively impact opponents. The result is a version of Flip 7 that feels more competitive.
It’s still easy to learn and still moves quickly, but the tone at the table changes quite a bit.
And honestly, both approaches are a blast.
In our family however, neither version replaces the other. We have both and are keeping both for regular play. And we anticipate many families will probably enjoy owning both because they fill slightly different moods.
Sometimes you want a lighter push-your-luck game.
Sometimes you want revenge.

Can the whole family enjoy Flip 7?
Absolutely.
Both versions of Flip 7 work incredibly well as family games because they hit a sweet spot that families look for:
- Easy to teach
- Fast to play
- Exciting for kids
- Fun for adults
- Works with larger groups
We also really love that the game is light enough that it doesn’t require intense focus so it’s easy to have regular conversations while you play. The socializing aspect is strong with this one.
That makes it especially good for vacations, family reunions, and casual game nights.
In fact, we first introduced Flip 7 during an extended family vacation. We picked up a copy because we thought some of the younger nieces and nephews would enjoy it.
That turned out to be a massive understatement.

Our 7-year old nephew became completely obsessed with the game. He loved every second of it. Watching him decide whether to flip another card was hilarious because he would get so nervous and excited that he couldn’t sit still. Plus, when being the dealer, he had to stand and would just bounce up and down with anticipation. So fun.
Since it’s all about single card flips on your turn, the games rely a lot on luck. Yes, you can weigh your odds about drawing another 12, because there are more 12’s in the game than any other card. But, we’ve also busted plenty of times with drawing a second 4 just as well.
The great thing though is that we all just laugh/moan and move on.
That’s the magic of Flip 7.
It creates excitement with incredibly simple gameplay.
It’s also become a hit in more than just family settings. We’ve even kept copies of both games at work because they’re perfect for lunch breaks. The games play quickly, accommodate a wide range of player counts, and allow people to relax and socialize while still having fun.
Those are exactly the kinds of games that tend to stick around for years.
How does Flip 7 score on our “Let’s Play Again” game meter?
As you can guess, Flip 7 and Flip 7 With A Vengeance both score extremely high on our “Let’s Play Again” game meter.
These are games that naturally create repeat plays.
Rounds are fast. Rules are simple. Players immediately want redemption after busting. And the push-your-luck tension keeps every card flip exciting.
The original Flip 7 is probably the easier recommendation for most families because of its lighter feel and broader appeal. But for groups that love more direct interaction and chaotic moments, Flip 7 With A Vengeance adds a fun layer of player attacks that changes the experience without making the game more complicated.
At the end of the day, both games succeed because they understand something important about family gaming: Sometimes the best games aren’t the most strategic or complex.
Sometimes the best games are the ones that get everyone laughing around the table and asking to play again immediately after the round ends.
And both Flip 7 and Flip 7 With A Vengeance do exactly that.
(Plus, you can pick up a copy for under $10.)
The Board Game Family would like to thank The Op for the review copy of Flip 7 With A Vengeance.
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